tchutch
Administrateur
-
Adhésion
-
Dernière visite
-
Actuellement
Index des forums de consultation
Tout ce qui a été publié par tchutch
-
E-mail de confirmation de la beta envoyé...
on verra demain si vous n'avez tjs rien reçu car ea envoit ce premier mél par vagues sur 24h pour éviter d'avoir plusieurs milliers de méls à envoyer d'un coup.
-
E-mail de confirmation de la beta envoyé...
si tu n'as rien reçu dans 24h (les envois sont répartis sur 24h environ), dis le moi... (mais pensez à vérifier votre adresse mél qui est associée à votre compte EA avec lequel vous avez enregistré la beta. si vous avez changé d'adresse mél entre temps et que vous avez plus accès à votre ancienne adresse, signalez vous)
-
E-mail de confirmation de la beta envoyé...
peut être
-
E-mail de confirmation de la beta envoyé...
EA est en train d'envoyer à tous les inscrits à la beta un premier email pour confirmer leur présence dans la liste d'attente. Une sombre histoire de kirovs destructeurs de relais satellite justifie l'absence d'email jusque là Si vous avez reçu l'email vous pouvez attendre tranquillement maintenant le second email dans les semaines à venir. Comrades, If you are receiving this e-mail then you are officially registered for the Command & Conquer Red Alert 3 Multiplayer Beta Test and are in our queue. Soviet Kirov´s bombed our beta test satellite communications around the launch of Kane´s Wrath in a deliberate attempt to halt our initial beta test communication e-mails to you upon your registration. While they were successful in their attempt, we were still able to retrieve all data and have continued to collect Beta Test registrations in numerical order since Kane´s Wrath shipped. We´ve recently reconstructed our communication technology with far better systems and defenses and will now be sending you frequent updates throughout the course of our multiplayer beta test. So fear not Comrade, we did not forget you! The Red Alert 3 Multiplayer Beta Test is set to launch publicly very soon. When we activate your registration, you will be sent an e-mail with your Red Alert 3 Beta Test key and instructions on downloading and installing the beta. As previously mentioned on our website, we will activate registrations for the beta test based on the date & time in which you registered on our beta test website with the serial key from the insert contained in your copy of Kane´s Wrath. We may also consider the country in which you reside as a component for when you will be activated in the queue as we are aiming to get global feedback in as much as possible for our beta test. If you registered for the beta test within the first couple of weeks, it is very likely you will be activated close to our first public launch. We will then continue to ramp up and activate registrations weekly, and potentially even multiple times a week. We will activate registrations primarily based around the status of our software. Certainly if we are experiencing any super critical issues, we will halt activations until they are resolved. It is our intent to start the beta test small, and make every effort to quickly ramp up to thousands of players in a matter of days and weeks throughout late-July and August. We´re committed to collecting your technical/bug and balance feedback and improving Red Alert 3 before we ship later this year. If you are receiving this e-mail, you will absolutely be a part of the Red Alert 3 Multiplayer Beta Test. This is the first of many communications. We wanted to give you a general update that the Red Alert 3 Multiplayer Beta Test is slated to go officially public very soon. You may have heard that we have actually already started an internal-only testing period this week called “EA Friends and Family†where we are using a few hundred people to work out any potential technical issues with connectivity and the state of the game. It is our intent to collect constructive feedback from you during the beta test; however, we´re spending a few days doing an internal-only trial run with friends and family of our development team, including all studios of EA. If you´ve heard rumors about our beta test launching today or even this week, they are referring to the process noted above. We have not activated any keys in the public queue yet however, so don´t worry…you´re not late to the party! We have also opened up our official Red Alert 3 Beta Test forums where you will be encouraged to post your constructive feedback to help us improve the game. Since the beta test is starting to trickle out, we chose to open up this forum section early during our trial run. We will make sure to keep it updated with sticky threads and updates and certainly the moment we start to activate people in our public queue, you will hear about it on our boards and via e-mail communications (hopefully one of those e-mails will be your activation key if you registered early!) Get ready to wage a crazy war with the Soviets, Allies, and the Empire of the Rising Sun, the Red Alert 3 Multiplayer Beta Test will be activated soon. -The Red Alert 3 Development Team
-
Absence du 26/07 au 03/08
y'a pas de soucis... en même temps, le ridicule ne tue pas donc la news aurait été mieux (tant qu'on ne fait pas ça avec mes conversations )
-
Il faudra un peu de patience...
Aaron Apoc Kaufman vient de préciser sur le forum officiel que la beta commencera après le week-end sauf pour les amis et les familles de l'équipe du jeu. Donc patience et inutile de rafraichir votre messagerie toutes les 5 secondes pour le moment. When we are ready =) and that is very soon. I can tell you we will not start publicly before this weekend just so you guys have your expectations set, but certainly you may see some "friends and family" pop in here with feedback. Be nice to them if they do please =) -APOC Everyone, as I mentioned in the original message on this thread, we will be activating keys in the public queue very soon. I will not make a committment to a day or date or even promise you it will be after this weekend early, mid, or late next week. Do not worry however. Right now, the answer is very soon =) Once we feel the technical situation is good with our trial run at the moment, we will begin to unleash! That's all I can tell you right now, you can certainly make very logical assumptions however. -APOC Par ailleurs Apoc reprécise qu'on pourra jouer à la beta jusqu'à l'arrêt des serveurs (surement à la sortie du jeu) donc pas de limite à partir de votre activation. Once you are in the Beta, you can play until we officially turn the Beta Servers off. -APOC
-
Absence du 26/07 au 03/08
non mais on veut que je fasse des cauchemars ! on n'a pas idée de poster la vie de débauché de zephyr ici !
-
L'équipe du jeu annonce la beta...
L'équipe du jeu vient d'annoncer officiellement que la beta commence. Ils rappellent qu'il y aura une montée en puissance chaque semaine du nombre de joueurs voire plusieurs fois par semaine. Ils espèrent qu'il y aura très rapidement la place pour tous. Comrades, The Command & Conquer 3 Red Alert 3 Mutliplayer Beta Test is set to launch publicly very soon. Get ready to wage a crazy war with the Soviets, Allies, and the Empire of the Rising Sun in our online-only multiplayer Beta Test. And remember, the only way to get in to the Beta Test is by purchasing a copy of Command & Conquer Kane's Wrath. If you are one of the thousands who already purchased Kane's Wrath and registered your Beta Key, then you are in our public queue and awaiting activation status! As mentioned on our official website, we will be rolling out the Beta Test activation keys based on the time in which you registered on our beta test website (http: //www.ea.com/redalert3beta/) with the serial key from the insert contained in your copy of Kane's Wrath. We may also consider the country in which you reside as a component for when you will be activated in the public queue as we are aiming to get global feedback in as much as possible for our beta test. When we activate your key you will be sent an e-mail with your Red Alert 3 Beta Test key with instructions on downloading and installing the beta. If you registered for the beta test within the first couple of weeks, it is very likely you will be activated close to our first public launch. We will then continue to ramp up and activate registrations weekly, and potentially even multiple times a week. We will activate registrations primarily based around the status of our software. Certainly if we are experiencing any critical issues, we will halt activations until they are resolved. It is our intent to start the beta test small, and make every effort to quickly ramp up to thousands of players in a matter of days and weeks throughout late-July and August. We're committed to collecting your feedback and improving Red Alert 3 before we ship later this year and wanted to give you a general update that the Red Alert 3 Multiplayer Beta Test is slated to go officially public very soon! You may have heard that we have actually already started an internal-only testing period this week called "EA Friends and Family" where we are using a few hundred people to work out any potential technical issues with connectivity and the state of the game. It is our intent to collect constructive feedback from you during the Beta Test, however, we're spending a few days doing an internal-only trial run with friends and family of our development team, including all of EA. If you've heard rumors about our Beta Test launching today or even this week, they are referring to the process noted above. We have also opened up our official Red Alert 3 Beta Test forums where you will be encouraged to post your constructive feedback to help us improve the game. Since the beta test is starting to trickle out, we chose to open up this forum section early. We will make sure to keep it updated with sticky threads and updates and certainly the moment we start to activate people in our public queue, you will hear about it on our boards, official website, and via e-mail communications. The Red Alert 3 Beta Test will be activated soon, and it will be a most glorious day for Command & Conquer gamers all around the world, until the final game ships of course! -The Red Alert 3 Development Team
-
Commandant odd
bienvenue sur saga
-
Beta commence maintenant
la configuration devrait effectivement être la même que cnc3
-
3ème map annoncée pour la beta
ben justement il y en aura 2 puis 3
-
Beta commence maintenant
c'est sur internet vu que c'est le mode multi du jeu.
- Beta commence maintenant
-
3ème map annoncée pour la beta
il y aura des rencontres organisées par le site pour que vous puissiez tester sans stress...
-
3ème map annoncée pour la beta
oui le but est de tester le jeu et de faire remonter les bugs et les déséquilibres pas de "jouer"
-
3ème map annoncée pour la beta
mais non ! toute personne s'inscrivant avant le 15 septembre pourra jouer !!! il faut juste attendre un peu : ils ne veulent pas ouvrir d'un coup pour tout le monde ; il y a une phase de montée en charge.
-
3ème map annoncée pour la beta
non, il faut juste l'enregistrer avant le 15 septembre sur le site indiqué sur la feuille.
-
Future section consoles CnC...
non il n'est pas abandonné, c'est juste que la mise en place prend un peu de temps vu le nombre de choses à faire sur saga. nous sommes actuellement en train de restructurer un certain nombre de points sur le serveur et sur le site pour permettre à l'équipe d'être plus efficace.
-
3ème map annoncée pour la beta
Dans un article, le site allemand GameStar annonce qu'il y aura deux maps (une 1vs1 et une 2vs2) dans un premier temps sur la beta, mais qu'il est prévu qu'une troisième map soit ajoutée plus tard cet été. Par ailleurs, EALA dévoilera plus d'infos sur la campagne co-op à la Game Convention à Leipzig fin août. Red Alert 3 Info on the start of the betatests The closed betatest for Red Alert 3 starts today on Wednesday in Europe and tomorrow on Thursday in North America. The game content is finished as one of the developers said during a presentation of the RTS game in Munich. The following months until the release in October will be used for balancing, detail work and bug searching. Also the just started betatest shall contribute to this. In general, all players who had bought a copy of the Tiberium Wars expansion Kanes Wrath can participate and register with the betakey on the Redalert3.com site until September, 15. This week it starts just for a low amount of chosen players. EALA wants to allow more and more players in for the betatest after that. This way they want to ensure that the servers won´t be overrun and that the developers have time to deal with the incoming feedback. Also the journalists have to be patient – only in a few weeks we (the magazine´s journalists) are allowed to join the Red Alert 3 betatests. However, the developers have already revealed what the beta will contain. All three factions, the Allies, the Soviet Union, and the Empire of the Rising Sun are playable with all their units and structures. At the beginning there will be two Multiplayer maps (one 1vs1 and one 2vs2); a third one shall follow later during the betatests, presumably. The coop-campaign is not contained as usual for a betatest. Concerning this one, Electronic Arts wants to reveal more on the Games Concention in Leipzig (Germany), at the end of August and with some luck Red Alert 3 will be playable there for all visitors. (More of the today´s presentation and our first battles with the Japanese will follow in a few days.) Pour ceux qui n'ont pas lu les sujets précédents, vous devez avoir enregistré votre clé (reçu avec la Fureur de Kane) pour pouvoir participer à la beta. Il n'y a pas eu d'email de confirmation et toutes les personnes ayant enregistrer leur clé avant le 15 septembre pourront participer. Par contre EALA va faire entrer progressivement les joueurs donc pas d'inquiétude à avoir si vous n'avez pas tout de suite votre accès.
- Beta commence maintenant
-
Battlecast PrimeTime 12 ce vendredi !
Battlecast PrimeTime revient ce vendredi soir (très tard dans la nuit). Il contient des séquences tournées à l'e3 mais aussi une partie sur la création du Striker VX et sur le remix Hell March. Battlecast Primetime is on location at E3 – We bring you you behind-closed-doors interviews on the hottest new titles, including Red Alert 3! The Sun has risen and it´s time for the Empire to Strike Back! Producer Amer Ajami breaks down the newest faction in Red Alert 3. Plus, Apoc finds a new corner to report from and Amir Rao returns to answer your questions, direct from the show floor. We´ve got more Battlecast Action in The Five, and balance designer Greg Black goes in-depth on the Empire´s Striker VX in Birth of a Unit! Check out the show this Friday! [yt] [/yt]
-
Beta commence maintenant
c'est qu'il y a une clé liée à la beta donc sans clé tu ne peux pas jouer et deux personnes avec la même clé ne peuvent pas jouer
-
Beta commence maintenant
ce n'est pas une démo mais une beta et elle devrait être ouverte jusqu'à la sortie du jeu (pas confirmé) de façon logique EA va faire monter progressivement le nombre de joueurs et ne vous inquiéter pas tous les possesseurs d'une clé beta pourra jouer (il n'y a pas eu de mél de confirmation d'EA)
-
Beta commence maintenant
ne soyez pas trop pressé... sinon les 2 maps seront surement celles du community summit (en tout cas celle qu'on voit dans les vidéos gameplay japon)
-
Beta commence maintenant
Notre ami LeBelge de TimeofWar nous signale que le site allemand CnC-inside vient d'annoncer le début de la beta. Il y a toutes les factions disponibles, 1 carte 1vs1 et une carte 2vs2. Les emails pour la beta devraient donc commencer à arriver. Mais je vous rappelle que la montée en charge sera progressive donc pas d'inquiétude si vous n'avez pas tout de suite votre accès. Je vous signalerai quand j'aurai reçu le mien qui devrait être dans la première vague. A très bientôt sur Alerte Rouge 3 !