Jump to content
Command & Conquer SAGA

Le site du défunt Tiberium


tchutch

Recommended Posts

Jason Mills, directeur artistique chez Blast Radius, a travaillé sur le projet de site internet devant accompagné le jeu Tibérium.

Le jeu ayant été abandonné par EA, il dévoile dans une rubrique technique comment le site de promotion devait fonctionner.

Une grande part de la navigation avait été conçu pour être en lien avec les visites de l'internaute : les éléments visités et nouveaux auraient été placés sur des cercles dans une frise chronologique "3D".

mini_1258542469tiberium5.jpg

These are concept mockups for a site created for Electronic Arts and their game Tiberium. The concept behind the interface was to create an interface and experience that was generated by visits and time. As each visitor logged into the site a crystal would generate creating a layer for that day. Over the days content would appear and would be linked to a specific day. Navigating the site would appear to move through time.

Voilà quelques images de ce projet :

mini_1258542401tiberium1.jpg mini_1258542418tiberium2.jpg

mini_1258542436tiberium3.jpg mini_1258542451tiberium4.jpg

mini_1258542483tiberium6.jpg

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...