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Command & Conquer SAGA

Mod : Mideast Crisis 2, preview de la version 2


Tehnloss

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[justify]La version 2 du mod Mideast Crisis 2 pour CnC3 apportera énormément de nouveautés, peut-être, si vous aviez suivi les news, saviez vous déjà que la furtivité ne serait plus présente, que l'ONU serait intégrer et que les deux autres factions seront totalement changées. Les développeurs ont eu la bonne idée de nous préparer un résumé des modifications prévues pour l'instant. Tout d'abord quelques images :[/justify]

La tour Ifrit

[justify]Ce nouveau système défensif GOI très coûteux à deux fonctions : la première est une tour Mr. Stop qui permettra de désactiver les véhicules ennemis.[/justify]

nov09_screen1_s.jpg

nov09_screen2_s.jpg

[justify]Le deuxième mode de tir le dote de puissant missile. Que ce soit ce mode de tir ou l'autre, les deux sont sol-sol sol-air pour l'instant.[/justify]

nov09_screen3_s.jpg

[justify]Les partis de la GOI

Autre nouveauté illustrée pour la GOI, sont système de sous-factions. Les deux factions correspondent à deux partis politiques différents qui se dispute la direction de l'alliance des pays musulmans. Chacun des deux partis donne accès à des technologies uniques :

Le Parti du Souvenir

- Donne accès au Martyr

- Donne accès au camion explosif

- Fournit un pouvoir permettant de convertir les Jihadistes dans une zone en Martyr

Le Parti Progressiste

- Fournit le Jinn et les capacités liées

- Permet au Toungushka une capacité Mr. Stop[/justify]

nov09_screen4_s.jpg

[justify]Les VR Tags

Les icones de réalité virtuelle vont elles aussi être modifiées, elles seront plus nombreuses. Il y en aura notamment pour les grades des unités, pour les bonus de unités ainsi qu'un tag permettant de mieux repérer ses ennemis.[/justify]

nov09_screen5_s.jpg

Pour finir voici un log permettant de visualiser de manière synthétique les modifications apportées.

Global Changes

* All ground vehicles are now able to capture Occupation Points

* Occupation Points can be upgraded to generate more income

* Addition of the Augmented Reality system*

* Units can now gain veterancy

* EVA voices are now in

* Fixed the options menu crash

* Complete removal of stealth mechanics from the mod

* Warfactories can purchase a C&C3 style repair drone upgrade

* Wireless Towers can be captured by all factions for additional income and a faction specific bonus:

* ---GOI: Undecided* (will be Jinn related though)

* ---IDF: Placing an AWACS near a Wireless Tower dramatically increases it's sight range

* ---UN: Undecided*

* All capturable fuel objects give increased fuel

Map Changes

* Addition of the new maps; Commanche Down (2 player), Milk and Honey (6 player) and Black Gold (8 player)*

* Revision of Pestilence's Map Hook (the radiation)*

* On some maps, certain Occupation Points will be pre-upgraded*

* Expansion points are present at all starting locations, enabling you to build a secondary base*

* Smaller expansion points will exist on some maps, allowing UN and GOI players to build small structures (such as barracks or base defenses)

IDF Changes

* Sling Drone's combat ability improved

* Blackhawk movement speed increased

* Reservist + APC combination is no longer more effective against armor than Merkavas

* Merkava movement and turning speed increased

* Healing radius and rate of Merkava Medipack increased

* Toolbot HP increased

* F15 Strike aircraft have increased speed

* F15 Strike is now upgradeable*

* Toolbots can be "called in" through a support power

* Call Up Reserves support power changed significantly and is upgradable*

* AWACS can purchase a repair drone upgrade to repair nearby air units

* Nuclear Research Center is now significantly cheaper and quicker to build

* Addition of Desperate Measures Ability*

* Depleted Uranium Upgrade buffed and is available for Slings, Gideons and Merkavas

* Addition of the Anti-Aircraft THEL Drone*

GOI Changes

* Fedayeen rate of fire and damage reduced

* Fedayeen's cost increased

* Flame Turrets deal more damage at a greater range

* Increase in T-90 movement speed

* T-90 weapon upgrade is now global (no longer upgraded per-unit)

* Increase in Hind rate of fire and movement speed

* Mr. Stop is upgradable*

* Mr. Stop now applies to air units (Helicopters can't move/fire while Jets just can't fire)

* Scuds support power is upgradable*

* Addition of new defensive tower*

* Addition of GOI sub-factions and associated specializations*

Mideast Crisis 2

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