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Command & Conquer SAGA

CnC3 un "must-have 360 RTS" !

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IGN vient de sortir un article sur la version Xbox360 de Command and Conquer 3 Tiberium Wars/Guerres du Tibérium.

Le moins qu'on puisse dire est qu'ils ont été séduit par ce jeu, plus beau, plus rapide, plus facile d'utilisation que BFME2 sur Xbox360. IGN reconnait le travail de l'équipe d'EALA pour nettoyer et optimiser son moteur pour une plus grande rapidité et fluidité du jeu. Le fonctionnement de la manette a aussi été amélioré depuis BFME2.

Using the BfME2 engine, EA has, as they say, done some plumbing. By "plumbing," EA means it has worked long and hard on the underlying engine, streamlining processes, speeding up commands, and making Command and Conquer a faster, quicker, and more explosive looking game than its Middle-earth predecessor. The work has paid off and clearly can be seen in the Xbox 360 alpha build we played. Call up a few Orcas, flying battle ships, and watch them shoot off a few simple rockets. The missiles launch slowly, then speed up, arch across the sky, smoke and steam issuing from their tails, heat blurs tailing, and then smash into their targets. (Once they're out of missiles, by the way, they'll automatically return to base to pick up more.)


Par ailleurs IGN annonce eux aussi une sortie pour le printemps un peu après la version PC.

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