BoneWerks Posted July 20, 2009 Share Posted July 20, 2009 Guess What, le Mod Stand Alone pour Renegade changeant l'univers sombre des Conflits du Tiberium pour celui d'Alerte Rouge 2 bénéficie encore et toujours de nouveautés : Chrono Miner : Ric has been updating the Chrono Miner model ready for unwrapping. The Chrono Miner is the Allied ore gathering unit. It carries less ore than the Soviet War Miner, but can get back to base twice as quickly to dump it.Here is an image of this marvel of modern technology. - Transporte moins de Minerais que son homologue Soviétique. - Reviens à la base beaucoup plus rapidement grâce à la technologie de la Chronosphère. Bomb Defusal : Since the engineers and technicians in AR carry suitcases, drills and welders we thought that it wouldn;t really make sense if they were using them to defuse bombs. To make up for this Poggel has modelled up wire cutters for each faction, so that C4 and Dynamite can be defused. Also, they may give a nasty nip to any enemies that get too close! wink.gifAnyway, here is a render to wet your appetites! - Transporté par les Ingénieurs et Techniciens, ce kit permet de désamorcer les explosifs. - Peut servir d'arme au corps à corps en dernier recours. War Factory : dtrngd has been working on the Soviet War Factory's interior! At the moment it is looking to be our most detailed building yet! You may be wondering why the middle of the floor has railings around it. Well, the render below is of the war factory's basement, but below that is the vehicle creation zone. We are planning to use a giant elevator to bring constructed vehicles up form the second basement, past the first basement and up to the ground floor, where they will drive out of the doors. No more creation of vehicles right in front of your very eyes.This is going to be epic if you are standing in the first basement watching the vehicles for a tank rush going up the elevator. Kirovs are also going to be epic to watch. I feel that this war factory will probably be one of the most interactive structures in AR, which should be awesome to walk around inside. - Bâtiment le plus détaillé jusqu'à maintenant. - Il est prévu d'utiliser un monte-charge de grande taille pour amener du sous-sol vers l'étage principal au niveau du sol tout les véhicules construits, qui sortiront d'eux-même. Ceux-ci n'apparaîtront plus sous nos yeux. - Taux d'Epicité élevé à prévoir lors des constructions en chaîne, ainsi que pour le Kirov. - La Soviet War Factory sera l'un des bâtiments les plus interactifs du jeu. Lien ModDBLien Officiel Link to comment Share on other sites More sharing options...
CnCBoy Posted July 20, 2009 Share Posted July 20, 2009 J'imagine bien les véhicule qui sorte en masse à grande vitesse comme dans RA2. Effectivement ça sera épique, quand ça sortira. Link to comment Share on other sites More sharing options...
MartinMb Posted July 20, 2009 Share Posted July 20, 2009 Taux d'épicité ? On me vole mes expression du... ok moi aussi je vole les tiennes lol. J'ai hâte de frapper les gens dans la face avec le gros cutter. Link to comment Share on other sites More sharing options...
BoneWerks Posted July 20, 2009 Author Share Posted July 20, 2009 Taux d'épicité ? On me vole mes expression du... ok moi aussi je vole les tiennes lol. Exact, c'est de bonne guerre. Link to comment Share on other sites More sharing options...
Tehnloss Posted July 20, 2009 Share Posted July 20, 2009 J'ai remplacé le header, ça dérange pas ? Link to comment Share on other sites More sharing options...
BoneWerks Posted July 20, 2009 Author Share Posted July 20, 2009 Non non, de toute façon cela ne change pas le contenu. Link to comment Share on other sites More sharing options...
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