CnCBoy Posted April 24, 2012 Share Posted April 24, 2012 Une mise à jour vient d'être déployée sur Tiberium Alliances. Cette mise à jour aura de nombreux effets à long terme sur la stratégie de groupe. De nouveaux points d´intérêts sont apparus sur la carte. Ces nouveaux points d´intérêts offrent des bonus valables pour tous les membres de l'alliance de manière égale. Mais ces nouveaux points d´intérêts ne seront actifs qu'en Mai. De cette manière les alliances pourront définir une nouvelle stratégie globale et de réévaluer leurs cibles. L'activation de ces nouveaux points d´intérêts s'accompagnera de la baisse de la force de frappe des unités et des capacités de productions. Baisse que les alliances devront tenter de compenser avec ces points d´intérêts. Il y aura également un classement des alliances sur le nombre de points d´intérêts qu'elles contrôlent. Une alliance qui serait dans les 40 premiers pour la possession d'un type de point d´intérêt obtiendra un bonus supplémentaire. Vous pouvez voir le dossier avec les points d´intérêts sur le site. Lien vers le dossier: http://www.cncsaga.com/2044-les-points-d-interets.htm Communiqué original: New Points of Interest (POI) -Beside the existing “Tunnel Exits†of the Forgotten, seven new types of “Points of Interest†will be added. -The game update of April 24th reveals the LOCATIONS of those new Points of Interest -The new Points of Interest themselves will NOT BE ACTIVE until a game update in May -This will enable all alliances to plan accordingly and consider new targets Overview: -The seven new types of POI are spread all over the territory of the Forgotten -As long as a POI belongs to the territory of an alliance, it will help to boost all alliance members by the same amount (after activation in May) -The different POI will boost tiberium, crystal and power production, attack strength of offensive units and durability of defensive units. -The current values of the resource production and combat strength will be reduced (after activation in May), but the boost can be about twice as strong as the reduction. -Resource production and combat values which cannot be boosted (e.g. credit production) remain unchanged. -POI get significantly stronger towards the center of the world New Types of Points of Interest: -Uranium Compound: Increases the damage inflicted of any attacking infantry unit of all alliance members. -Tungsten Compound: Increases the damage inflicted of any attacking vehicle of all alliance members. -Aircraft Guidance Network tower: Increases the damage inflicted of any attacking aircraft unit of all alliance members. -Resonator Network Tower: Increases the durability of all defending units of all alliance members -Tiberium Control Network Hub: Adds an additional fixed amount of tiberium production per hour to each base of the alliance -Crystal Control Network Hub: Adds an additional fixed amount of crystal production per hour to each base of the alliance -Reactor – Adds an additional fixed amount of power production per hour to each base of the alliance Bonus functionality: -Each new POI has a score value, which depends on its level. -As soon as a POI, e.g. Tungsten Compound, is within the alliance territory, the score value of it will be added to the total score for that type of POI owned by the alliance. -Each alliance has seven total scores for the new POI, one for each type. -As soon as a total score is above 0, a bonus will apply to all alliance members, e.g. as soon as the first Tungsten Compound is occupied, each alliance member gets increased vehicle damage while attacking. -The bonus will increase step by step as soon as the total score reaches a specific amount. Bonus multipliers by “Points of Interestâ€-rankings: -An additional significant bonus multiplier is granted to alliances depending on each individual total score in comparison to other alliances. -There are 7 individual ranking categories for each of the 7 new types of POI. -Each alliance ranked between #1 and #40 in any of those categories will receive an additional bonus multiplier for that category. -The bonus multiplier is +100% for rank #1 (= doubles the bonus), +90% for rank #2 and reduces to +1% for rank #40. -While an alliance may be rank #1 for “Tungsten Compound†POI, it may be #10 for “Tiberium Control Network Hubâ€. Each bonus multiplier is separate. Quote Link to comment Share on other sites More sharing options...
Cyann - Black Dawn Posted April 24, 2012 Share Posted April 24, 2012 Je vois. C'est ce dont ils parlaient dans l'interview que j'ai traduite... Quote Link to comment Share on other sites More sharing options...
Zéphyr Posted April 24, 2012 Share Posted April 24, 2012 Ça va pas mal changer la donne... Quote Link to comment Share on other sites More sharing options...
Odyssee Posted April 24, 2012 Share Posted April 24, 2012 Ouais et puis les petites alliances de "copains" c'est mort avec ca... Quote Link to comment Share on other sites More sharing options...
Zéphyr Posted April 24, 2012 Share Posted April 24, 2012 Ouais et puis les petites alliances de "copains" c'est mort avec ca... Tant mieux Quote Link to comment Share on other sites More sharing options...
Odyssee Posted April 24, 2012 Share Posted April 24, 2012 Je parlais de nous, on devra être au moins une 40aine d'actifs si on veut avoir un avantage... Quote Link to comment Share on other sites More sharing options...
CnCBoy Posted April 25, 2012 Author Share Posted April 25, 2012 Je pense que ça nous amènera à fusionner avec CnCSaga DE et TOW. Ainsi nous maximiseront le bonus. Quote Link to comment Share on other sites More sharing options...
Zéphyr Posted April 25, 2012 Share Posted April 25, 2012 Bah pour la fusion CnCSaga et TOW, c'est quasiment un mariage consommé. On attend du côté de TOW là ^^ Et l'alliance s'appellera "CnCSaga & TimeOfWar" et aura le tag CnC-FR Parce que bon, vu la nouvelle MAJ, y a intérêt à se sortir les pouces des fesses^^ Quote Link to comment Share on other sites More sharing options...
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