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EA recrute des fans ingénieurs pour Tiberium


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Apoc vient de me transmettre une demande très spéciale : EA recherche des spécialistes en ingénierie du multijoueur issus de la Communauté pour finaliser la partie multijoueurs de Tiberium.

Si vous pensez avoir les compétences nécessaires, postulez à l'offre d'emploi suivante :

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Tiberium: We´re Hiring!

After over two-and-a-half years in development, Electronic Arts Inc. recently revealed Tiberiumâ„¢, a new intellectual property that brings a rich, original fiction to life through intense tactical action and visceral first-person shooting. Today, we´re letting the community know that you have a chance to join the development team on this groundbreaking title - we´re looking for highly motivated and talented engineers to help us deliver a great multiplayer experience.

Set in a stunning sci-fi world with spectacular visual effects and dramatic environments, Tiberium takes players on an adventure through an environmentally-devastated world, and places them in the heart of an epic battle for the survival of mankind. Players step into the shoes of Forward Battle Commander Ricardo Vega and will assemble an assortment of elite squads to combat an alien invasion. Armed with an intense arsenal of weapons including a transforming personal weapon system, multi-launch homing missiles, capital ship bombardments and tactical ion cannon strikes, Vega will lead the fight from the front lines.

Tiberium features a unique blend of first-person shooting and tactical squad combat, where players will control multiple infantry, armor, and air squads as the fight escalates. In Tiberium, the most powerful weapons on the battlefield are the forces you lead. Players can take multi-squad control combat into single player or bring the action into online multiplayer battles.

Tiberium makes the squad control and NPC combat featured in the single player campaign a central part of the multiplayer experience, and Tiberium´s multiplayer maps are custom-built using exclusive content. Tiberium multiplayer will feature original game modes that emphasize teamwork, with a host of game-changing options to allow players to get the most out of each and every game experience.

Tiberium is being developed at EA Los Angeles, one of the best studios in the game industry, and the development team features some of the top game development talent anywhere.

Interested yet? Good. Find out more about this opportunity and submit your resume for consideration.

http://jobs.ea.com/pljb/ElectronicArts/United_States/applicant/jobClick.jsp?count=1&id=6399

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Ouais, mais s'il bosse à temps complet pour EA, il aura plus le temps de s'occuper du forum ... :?

Rhââââ, ils auraient pas pu attendre, euh, ...(compte combien d'années d'études il lui reste) encore 7 ans, que j'ai ce diplôme ?!? (On me souffle dans l'oreilette que nan ...) :x

Tant pis, la prochaine fois peut-être ...pour un Tiberium 2, un Command and Conquer 4, ou mieux : Alerte Rouge 3 ! :D

En faisant des voeux pour qu'il leur reste de la place d'ici un (petit ?)moment ... :rolleyes:

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